An HD mod for Resident Evil 4 has led to a fan, Albert Martin, securing a position with game developer Nightdive Studios.
Martin and his fellow Resident Evil enthusiast, Cris Morales, began the Resident Evil 4 HD Project in 2014, and after several years of hard work, version 1.0 was published in February 2022.
Martin recently updated his mod’s website, revealing that he has been hired by Nightdive Studios, a company that specialises in retro remasters.
“I’m really happy because I’m finally and for the first time in my life working in the videogame industry,” Martin wrote. “Thank you, Joel, for having faith in me, and thank you, Stephen, for the opportunity in Nightdive Studios.”
Nightdive Studios is renowned for remastering older polygonal games, making them appear sharper and run more smoothly on current platforms.
Among the titles Nightdive has worked on are Turok Dinosaur Hunter, Turok 2: Seeds of Evil, Forsaken Remastered, Doom 64, Quake, Shadow Man Remastered, PowerSlave Exhumed, and both System Shock titles.
The Resident Evil 4 HD mod was an ambitious project, and required significant effort. The mod replaces every texture in the game with new high-resolution textures, and also replaces a number of flat items, such as lights, candle holders, and doorways, with new 3D models.
Martin had to travel to the same locations in Spain and Wales where Capcom originally took a photo for the game, and had to take a photo again himself, to ensure that the higher resolution assets were as accurate as possible.
Martin is also excited about playing the Resident Evil 4 remake, and he believes that it will not replace the original experience.
“Well, it seems Capcom did it really well, judging by the things I’ve read! I haven’t seen anything other than the demo (I don’t want to spoil the experience), but I can’t wait to play it!”
“As I always say, I’m not afraid the remake will replace the original. They are two different experiences, although it’s true this time the original RE4 and RE4make are closer to each other than the RE2make/RE3make were with their original counterparts…”