Filmmaker Chad Stahelski is busy these days - not only is his John Wick: Chapter 4 hitting theaters this weekend, but he's also directing the highly anticipated Ghost of Tsushima movie adaptation.
During a Q&A after a special IGN screening of John Wick: Chapter 4 last night, Stahelski was asked about what he learned from his work on the John Wick series that he'll bring to Ghost.
His answer? It's all about technological achievements and those bold colors.
"With every John Wick, we try to build the world a little bit bigger with the characters and set pieces and lighting," he explained. "Just what we've learned over the past couple years with DI, digital intermediate - the coloring at the end [of production] - and what you can do with new technology and with new Alexa cameras, that's kind of allowed us, hopefully, to take cinematography to the level that Ghost deserves."
He used examples from John Wick: Chapter 4 in particular, talking about combining digital world-building with real locations to get the kind of color palettes that pop.
"You can see the purples and pinks, and we can push the color and highlights about as far as you can push in Chapter 4," he went on. "So it was a big technological achievement to get the colors that we did in this and to get them to really stick, especially in the theaters you're seeing them in."
That should no doubt be exciting for fans of Sucker Punch's 2020 hit, which was especially praised for its stunning world. In our 9/10 review, IGN called it an "absolutely gorgeous adventure through one of history’s most strikingly beautiful landscapes."
But that world didn't always have to be so saturated; Sucker Punch included a Kurosawa Mode in Ghost of Tsushima, paying homage to the Akira Kurosawa classics that inspired it by giving the player the option to play the game in a grainy black-and-white filter.
So, are there any discussions about including a version of a Kurosawa Mode in the Ghost of Tsushima movie?
"It's definitely a conversation," Stahelski teased.
Alex Stedman is a Senior News Editor with IGN, overseeing entertainment reporting. When she's not writing or editing, you can find her reading fantasy novels or playing Dungeons & Dragons.